sorry for not posting yesterday (also didn't get much done today)
Jonar's Bizarre Adventure » Devlog
I couldn't post yesterday because my area had a power outage.
Right now I am working on showing what the clear condition is when you start a level. I don't have anything to show yet though because my GUI object is broken. I'll have to make the GUI have a finite state machine because right now its step event has over two-hundred lines of code. It's a fucking mess.
Hopefully I'll have something done tomorrow!
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Jonar's Bizarre Adventure
Status | Canceled |
Author | pJotoro |
Genre | Action |
Tags | Beat 'em up, Horrible, Singleplayer, weird |
Languages | English |
Accessibility | Configurable controls |
More posts
- Jullus finally becomes red while he charge attacks!Aug 14, 2020
- Jullus charge attack finished (except there is no visual queue)Aug 07, 2020
- Jullus can now duckAug 05, 2020
- Reimplemented mechanic where the player gets dizzy after dashing into a wallAug 05, 2020
- Fixed the second bug with the player!Aug 04, 2020
- Fixed bug where you'd dash instead of the regular attackAug 01, 2020
- Player code rewrite has been finished (besides switching characters and two ann...Jul 30, 2020
- Reimplemented player healthbarJul 29, 2020
- Rewriting entire codebase, etc.Jun 09, 2020
- Part 1 is done!Apr 04, 2020
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