clear condition message works pretty well (clear conditions aren't actually in the game yet, right now the message is purely graphical)
Jonar's Bizarre Adventure » Devlog
I'm really excited about the whole prospect of having clear conditions and now that there's a working system for telling you what the clear condition is (which is actually the hard part, at least in gamemaker) putting actual clear conditions in the game shouldn't be too difficult. I'll also have to make the player be able to start the next level or save and quit the game which will probably be even more difficult than making the message appear despite what I said before.
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Jonar's Bizarre Adventure
Status | Canceled |
Author | pJotoro |
Genre | Action |
Tags | Beat 'em up, Horrible, Singleplayer, weird |
Languages | English |
Accessibility | Configurable controls |
More posts
- Jullus finally becomes red while he charge attacks!Aug 14, 2020
- Jullus charge attack finished (except there is no visual queue)Aug 07, 2020
- Jullus can now duckAug 05, 2020
- Reimplemented mechanic where the player gets dizzy after dashing into a wallAug 05, 2020
- Fixed the second bug with the player!Aug 04, 2020
- Fixed bug where you'd dash instead of the regular attackAug 01, 2020
- Player code rewrite has been finished (besides switching characters and two ann...Jul 30, 2020
- Reimplemented player healthbarJul 29, 2020
- Rewriting entire codebase, etc.Jun 09, 2020
- Part 1 is done!Apr 04, 2020
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